BattleTech is a science-fiction “space opera” set in the factional, militarized universe of the thirty-first century. Humanity has spread to the stars and spawned titanic interstellar empires, each controlling hundreds of worlds across a combined region of space stretching more than a thousand light years.
Following the rise of six Great Noble Houses, a mighty Star League was forged, heralding a golden age of prosperity.
However, treachery undermined the Star League and led to the murder of the First Lord and the fall of House Cameron. The rulers of the remaining five Great Houses each proclaimed themselves the new First Lord of the crumbling Star League, and thus began the Succession Wars.
For twelve generations, armies of BattleMechs have clashed across more than 2,000 colonized planets of the Inner Sphere, visiting such destruction on humanity’s technological capabilities that old, scavenged ’Mechs often outperform newly built models.
The year is 3025, and the scars of the Third Succession War remain a fresh memory across the entire Inner Sphere. All five Houses have paused their military campaigns in hopes of rebuilding their armies and rediscovering part of their lost technological base.
Whether wet-behind-the-ears recruits or grizzled veterans, mercenaries are the wild card that can tip the balance in combat. These MechWarriors run the razor’s edge between legend and destruction, and possess the necessary skills and the right amount of luck to snatch victory from the jaws of defeat.
THIS is BattleTech.