The year is 3095. Ten years after the Jihad, peace has finally reached most of the Inner Sphere. Within the newly created Republic of the Sphere, the post-war drawdowns have made industry of disarmament. But even here, not every mission goes smoothly--for, sometimes, the universe itself has its own agenda!
BattleTech Adventures: Empires Aflame takes players into a whole new adventure, when a misjump during a routine mission strands the crew far from home. Can your team discover where they've come, and escape to tell the tale? Empires Aflame includes a guide to a whole new area of BattleTech lore, complete with personal biographies on several key players, and adventure Tracks designed for use with A Time of War: The BattleTech Role-Playing Game and A Time of War Companion, as well as special rules, map, and Record Sheets for key non-player characters unique to this story.