Shadowrun: Adversary (Enhanced Fiction)

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They say everyone's got a devil on one shoulder and an angel on the other, giving them advice and trying to influence them. Well, in the Sixth World, the angel's drunk in a gutter somewhere, and the devil Just. Won't. Shut. Up. What's worse, three-quarters of the time, that devil's advice sounds downright reasonable and even moral compared to the drek the powers of the world regularly preach.

 

Jimmy Kincaid's got a devil on his shoulder in the form of Adversary, his mentor spirit, but he's always prided himself on his ability to put himself in danger all by himself. A simple stakeout with the goal of shaking some alimony out of a delinquent ex becomes much more complicated, and Kincaid finds himself going up against people who don't need devils on their shoulders, because they regularly surround themselves with people worse than any demon.

 

Adversary is enhanced fiction for Shadowrun, Sixth World, featuring a new short story plus game rules, including a new mentor spirit and stats for Jimmy Kincaid's custom ride.